Cyberpunk TCG just revealed an overpowered card for Night City's most tragic Netrunner
Polygon exclusively reveals Alt Cunningham: Mother of Daemons, a powerful new card that turns Cyberpunk TCG’s best defense into card advantage.
Polygon exclusively reveals Alt Cunningham: Mother of Daemons, a powerful new card that turns Cyberpunk TCG’s best defense into card advantage.
I'd love a byte.
A new mod for the original Pokémon games adopts a new perspective, alongside a wealth of other neat graphical features
Form an orderly Cube. We knew that the Switch 2 was off to an impressive sales start in the UK since pretty much its first week. The console overtakes were bound to follow, and it seems that the mighty GameCube has already been surpassed. That's according to The Game Business ' Christopher Dring, who took to Bluesky to note that the new Nintendo hardware has overtaken our beloved GameCube's UK sales — and that's after just one year on the market. Read the full article on nintendolife.com
Action anime Gachiakuta just got its first season 2 trailer, confirming that production on Bones Film's series is well underway.
A guide explaining where to find the three skulls and one terminal location during the "Two Betrayals" mission in Halo: Campaign Evolved.
The Sinners star acts, directs, and produces the heist thriller about a billionaire thief previously played by Bond actor Pierce Brosnan
League Classic will be releasing on Wednesday, July 29, globally. Here's what time it will launch on your server.
But is the runaway train actually slowing down?
Remember that paranormal, protagonist-juggling adventure game in the works at Studio Reset, an indie outfit formed by former Mass Effect /Dragon's Age staffers? It’s just been fully revealed as The Eventide, with a debut trailer to show off its watercoloured, reality-warping take on a neon-noir detective yarn. Read more
"He knew they were identical, but no, he didn't want it". Earlier this summer, we were invited to London to check out the upcoming line of Pokémon sets coming from The Pokémon Company's collaboration with LEGO on 1st August . The Pikachu and Eevee sets — plus the enormous Charizard-Blastoise-Venusaur one — were the first to arrive back in February , but the new sets incorporate the Danish firm's latest Smart Play Brick, which adds interactivity between the figures. The upcoming sets also scale down the size and price compared to the substantial offerings that launched the collaboration several months ago. Read the full article on nintendolife.com
And it lets you drive, which feels somehow momentous.
The Final Fantasy 7 remake trilogy will end in 2027, but Square Enix hasn't decided if the RPG will get a physical disc
I'm always in favour of more open-source software.
My Hero Academia author Kohei Horikoshi is returning to Weekly Shonen Jump for Don’t Laugh, Shijima-san, a horror-romance one-shot out in August.
Pokémon Pokopia will unlock underwater gameplay next week as part of a free update, alongside the launch of the game's first expansion.
Bubbling with excitement. After revealing the release date for Pokémon Pokopia 's first wave of DLC earlier today, The Pokémon Company has now shared a full overview trailer for the upcoming Expansion Pass Part 1 and given us a first look at Part 2. The trailer itself is pretty jam-packed, so let's work through it in order. We start off with a brief look at the game's next free software update (arriving alongside the DLC on 5th August ), which adds Ditto's new Dive ability into the mix for some underwater building. Read the full article on nintendolife.com
Ah, void-made horrors beyond my comprehension!
Proving air coolers are still cool in 2026.
The problem with a good standing desk is usually its price. Enter Blacklyte and its Atlas Lite Standing Desk. As the "Lite" in the name suggests, it has fewer frills than other standing desks, including the company's own Atlas, but at half the price, you're giving up surprisingly little from a practical standpoint.
"This is exactly why we run these."
PUBG , once the biggest multiplayer game on PC, has quietly continued to do very well. Though it may no longer make the headlines, it remains a constant sight in Steam's top five most played games , trading blows with the platform's biggest releases regularly. Read more
A guide on where to find all skull and terminal locations during "The Library" in Halo: Campaign Evolved.
A selection of Resident Evil games - Resident Evil 2 remake, Resident Evil 3 remake, Resident Evil 4 remake, and Resident Evil 7 - are back on sale for $16 at Amazon.
"Wuchang's story is far from over."
Halo: Campaign Evolved - the latest big budget release from Microsoft - is out and in the hands of sci-fi lovers on both PlayStation and Xbox. However, after some arduous testing, you might be surprised at which console runs it best. Read more
Subnautica 2 publishers Krafton may have had to pay Unknown Worlds a massive earn-out , after losing a farcical courtroom battle with ousted studio execs , but they're tickled pink by the ocean survival game's sales. According to Krafton's latest quarter-year financials, Subnautica 2 has sold over five million units since the early access launch. They're now trumpeting its potential to become "our second franchise IP" after PUBG, in the words of head of investor relations Sophie Lee, which indicates that they're not only thinking about a possible Subnautica 3, but eyeing up Subnautica crossovers of all kinds. Think of the merchandising! Alterra lunchboxes! Reaper-branded cans of sardines! Nibbler Mango bodypillows! Maybe some kind of dastardly LLM-piloted luxury submarine ! Read more
Update 2:19pm: Nintendo has just released a seven-minute trailer confirming the 5th August release date and giving players an overview of the content and new mechanics included in Bubbly Basin. A second DLC with accessories is coming in late 2026, with another new town following in 2027. They're all included in the previously announced expansion pass . Read more
It's the inevitable return of the big green dope
"Nobody wants to go in there and just see Cloud looking like Cloud, but massive."
Buffy star James Marsters has said that Spike would not have survived long without some behind-the-scenes British accent tutoring from Giles actor Anthony Head.
The Balrog vs Sauron fight is either blasphemy or awesome, depending on where you stand on The Lord of the Rings adaptations.
As it stands, the game's an awful big commitment.
Do you want to play Clair Obscur: Expedition 33 on Switch 2 ? Since the launch of Nintendo's console, fans have been clamouring for the breakout RPG to come to the platform - and we've seen hints from the studio that a port is something it would be willing to explore in the future . Read more
Following a year of acrimonious legal tussling and a settlement agreeing to pay bonuses to Unknown Worlds developers, Krafton has now pledged to turn the Subnautica series into a "franchise IP" amid confirmation Subnautica 2 has surpassed 5m sales. Read more
There's been a glut of horror-themed job sims lately, from 2025's atrocious smileorama Hellmart to the recent multiplayer offering Shift At Midnight , in which you try not to endorse the existence of any doppelgangers by accidentally selling them groceries. It's been fun, but friends, we have now gone too far. Read more
But it's also come with a cost.
Silent Hill f is certainly a tough act to follow.
There's life in the old handheld yet.
At least Battle.net doesn't actively aggravate me.
Sony has released our best look yet at Jumanji: Open World, the third and final entry in the franchise's Dwayne "The Rock" Johnson-starring era.
Former BioWare producer Mark Darrah believes a remaster of the original Dragon Age trilogy isn't likely to happen, as no one left working at the developer knows how the old engine works. Read more
Oh, and the 4 GB version is OEM-only.
Chinese soulslike Wuchang: Fallen Feathers is getting a sequel, set to be developed by a new studio helmed by the first game's director. Rather than original studio Lenzee, the new Wuchang entry's being made by Indolphinity - or the Chengdu Recursive Dolphin Technology Company - and published by 505 Games. Read more
"I think it's part of the beauty of art too—that it's something tangible that you can touch."
Who will Henry Cavill play in Amazon's Warhammer 40,000 TV series, and what will it be about? I've got a theory.
Koei Tecmo has been on a roll recently, with heavy hitters like Nioh 3 and Dynasty Warriors: Origins elevating established IPs while surprising collaborations like Pokémon Pokopia have become viral sensations. According to the latest financial report from the company, however, fans should expect variety over a deluge of large-scale games. Read more
Sega announced it's hosting a closed network test for Crazy Taxi : World Tour. The limited test is available across PC (Steam and Xbox app), PS5 and Xbox Series X/S. It runs for a single session from 11th September to 13th September. Read more
Former Dragon Age series producer Mark Darrah has shared his tuppence worth on the likelihood of BioWare and EA ever commissioning a full-on original Dragon Age trilogy remaster or remake. He thinks such a remastering or remakering would sell pretty well, not least because OG Dragon Age looks like a toilet bowl in a Silent Hill game (I exaggerate the sentiments here slightly). But he also thinks the odds of such a project are low, for the straightforward reason that nobody either inside or outside BioWare really understands the proprietary technology those older RPGs run on. Ah well. We'll always have the mods . Read more
What a Croc. You may recall the announcement earlier in the summer that Nintendo was expanding its collaboration with Crocs for a new line of Mario-themed footwear. You may also remember the Bowser-themed variants going particularly hard. At least as hard as possible for a pair of rubbery clogs. If you don't remember, well, just check out the pics above and below. Spiky. Read the full article on nintendolife.com
Pragmata, Capcom's sci-fi adventure with a small girl android sidekick, looks likely to get a sequel.
Long-serving CEO Andrew Wilson has held the role since 2013.
GTA Online players in Australia have reportedly found themselves suddenly barred from the litany of in-game gambling minigames found in Los Santos' Diamond Casino, with the change seemingly the result of developers Rockstar adding the country to their list of places where access to such minigames is restricted. Read more
Soulslike success Wuchang: Fallen Feathers will get a sequel, despite previous reports that the game's original development team had disbanded.
Four women have accused Hollywood actor Jared Leto of criminal sexual conduct, the BBC has reported.
Spare a thought for the system administrators.
The Nintendo Switch 2 version of IO Interactive 's 007 First Light has been anticipated practically since it was revealed to be in the works. That version of the game didn't make it out alongside all the other platforms in May, but thanks to a new leak, we know when we'll be playing it. Read more
'Only the survival of our studio would ever make us consider such a painful action.'
Electronic Arts CEO Andrew Wilson took home a $38.7m bonus for the 2026 financial year, as the company's games such as Battlefield 6 performed well, met "all milestones", and a new AI strategy was executed. That bonus and many others to senior EA executives come despite layoffs across multiple studios in the same financial year. Read more
New balls, please. The time has finally come. Devolver Digital and Kenny Sun have announced that BALL x PIT 's final free update is on the horizon, marking the end of 10 months' worth of content drops. The 'Naturalist' update will arrive on Switch 1 and 2 on 6th August , and it looks just as crammed with new playstyles as those that have come before it. Read the full article on nintendolife.com
Nearly a month after it was announced Xbox was cutting 3200 jobs across the division and parting ways with four studios , Psychonauts 2 studio Double Fine Productions is laying off staffers to ensure its short-term survival. Read more
Yesterday, we saw Capcom release sales figures for two of its latest releases, Pragmata and Resident Evil Requiem, via the company's Q1 2026 financial report . It mentioned Pragmata's impressive figures (racking up 2.5m sales since its release earlier this year), and the equally impressive performance of Resident Evil Requiem, already at 8m. Read more
X-Men '97 somehow finds room to squeeze in a Colossus and Nightcrawler-focused episode before Season 2's endgame, and we couldn't be happier. Read our review of "Strange Land, Savage Heart."
The Far Cry series has been dormant for much longer than Ubisoft would've liked. The company never stopped working on new Far Cry games, however, they've just never seen the light of day. This next title may be different. Read more
These OneBlade attachments will help you shave comfortably all over, and for less.
Silent Hill: Townfall being in first-person definitely sparked the thought of what P.T. could have been, because my time with Townfall showed that the more intimate interaction with the environment can bring you closer to both the story it's trying to tell and the gameplay elements that give rise to such dread. I came in thinking Townfall would be just another direction the series could explore, and came away eager for whatever comes after the end of my preview demo.
There's a peculiar type of stomach pain I get when I care, arguably too much, about a highly-anticipated game. The instinct is to set your expectations low – like, core-of-the-earth low – so whatever comes can't disappoint. A bit like turning up on a blind date and feeling relieved they can use a knife and fork even though they spend the next ninety minutes talking about their mum. Read more
Silent Hill: Townfall makes some big changes from the usual Silent Hill experience that fans have come to expect, not only with its Scottish setting, but also with its first-person perspective. While this gameplay style is unusual for Silent Hill (we still remember you, PT), it turns out there was really no debate about whether it was right for Townfall. Speaking at a media roundtable event that GameSpot attended, director Jon McKellan said that from the very start, Silent Hill: Townfall was planned as a first-person game. https://www.youtube.com/watch?v=cm1Z1IFTtX4 "It was first-person from day one for us," McKellan said. "Our previous games were first-person, [and] the stuff I'd worked on before that was first-person, so it's something we felt we understood and knew pretty well." Yet developer Screen Burn's familiarity with first-person games wasn't the only factor that contributed to this decision. McKellan went on to explain that one of the game's central mechanics, Simon's handheld CRTV, also necessitated this perspective. As with previous Silent Hill titles' radios, Townfall's CRTV serves as a means for solving puzzles and finding threats in survival-horror game. However, the tool's visual nature meant utilizing the device outside of a first-person perspective felt "out of place." "You know, there is no way to hold that in front of the player in third-person without having to render it onto a UI, and that starts to feel like a mini-map, you know--something that feels really out of place for Silent Hill," McKellan added. "So for us, the combination of those features was like, 'This feels like the right way to go.'" Prior to its work on Silent Hill: Townfall, Screen Burn developed the games Stories Untold and Observation. McKellan was also an artist on Alien: Isolation, which certainly made the most of its first-person perspective. Silent Hill: Townfall releases for PS5 and PC on September 24.
Glasgow-based developer Screen Burn has been around for over a decade, and Silent Hill: Townfall is the studio's highest-profile game to date. The studio has produced a few cult-classics over the years like Stories Untold and Observation, but with its Silent Hill spin-off, the team has described being handed the keys to Konami's premier survival-horror franchise as a "confidence builder." Silent Hill Townfall was announced during Konami's dedicated 2022 livestream for the series, which also saw the announcement of the games Silent Hill f and Bloober Team's Silent Hill 2 remake. According to Silent Hill Townfall game director Jon McKellan, Screen Burn was largely given free rein over the project, with oversight on it being focused on making certain that the game complemented its spooky brethren. https://youtu.be/OLV6S7j8vZk "We had our head down for the majority of this. Like, I think even from the first teaser in 2022 when all the games were kind of announced at the same time, you know, working with these guys, it's always been easy. It's always been kind of letting us cook, so to speak, like just we had talked through story, we talked through the vibes and the goals of the game that we had, and these guys were obviously making sure that nothing overlapped too much or that things would kind of like complement each other in a way." "We weren't kind of like connected to Silent Hill 2, to Silent Hill F--like we weren't getting involved in that or really aware of what was happening. We were just kind of like making sure that we were focused on our game and that we trusted these guys to raise anything if it was a concern, should the games not complement each other in some way or overlap too much. Overall, it felt like it gave us the creative freedom to do what we do, and knowing there's a little bit of oversight there to make sure we don't like accidentally make the same story as another one, given that we're all drawing from the same pool of reference." The release of Silent Hill 2 and Silent Hill F has also been a "net positive" for Screen Burn, and while the studio knows that it's being expected to live up to the high standard set by those games, the warm reception to those titles has left the developer feeling confident. "I think just as Silent Hill 2 was coming out, like seeing what they'd done and being like--as a fan of the original--being blown away by what they did with the remake," McKellan said. "And then with Silent Hill F, the left turn that took is just great to see. It gave us confidence as well, seeing those games do really well, [it] gave us confidence that people were accepting of the new Silent Hill and that the fans were here for it. So, it's always been like a confidence builder for us. Now the spotlight's on us, so now we're terrified! But yeah, it's been overall a net positive, like we've enjoyed being part of the franchise, obviously, and happy to be the next installment." Unlike the previous games, Silent Hill Townfall is a first-person survival-horror. It does share one idea with Silent Hill f, moving the series out of the US and taking it to the fictional Scottish town of St. Amelia. For more on the game, you can read up on why Konami has published so many Silent Hill games lately , Screen Burn's ambition to make people talk about Townfall for the next 20 years , and the decision to make it a first-person experience .
One way to gauge the success of a game is by looking at how much talk it generates after launch, and in the case of Silent Hill Townfall , game director Jon McKellan has an ambitious goal for the Scottish psychological-horror. According to McKellan, the team at Screen Burn is looking to give players just the right amount of story. By maintaining an air of mystery and ambiguity, it will create a launchpad for people to discuss the themes and plot beats of Silent Hill Townfall for years to come. "It's a hard--definitely a hard balance--and you won't know until you've released, you know? It's like, we can never unsee what we've seen and unknow what we know, so we think we've struck a balance of never being too explicit, never giving people the true canonical answer, like there's still enough ambiguity there to make people want to dig in," McKellan said to GameSpot. "Silent Hill 2 is a game that people are still theorizing about 20 years later. We want to be in that camp. And if we do that, if we're too explicit, we'll miss that, and if we don't do enough, no one will care. So, it's a hard line to walk, but, yeah, we just do the best we can to try and thread that needle." https://youtu.be/OLV6S7j8vZk So what makes Silent Hill 2 the subject of dissection, so many years after it was first released? It's been the subject of many essays over the years, with people unraveling its approach to psychological horror and how it uses the titular town of Silent Hill as a manifestation of the human psyche. Protagonist James Sunderland regularly encounters creatures that represent his guilt and grief; the iconic Pyramid Head represents Sunderland's subconscious desire to be punished, and the entire experience is a surreal trip that would make Twin Peaks creator David Lynch proud. The game was also a massive departure from other horror games of the time, delivering a deep and experimental approach to the genre. We'll have to wait until September 24 to see how successful this approach was, but for now, it's looking like it could be proof of a renaissance moment for the franchise . For more details on the game, you can check out why it's in first-person and just why Konami is pumping out so many new Silent Hill games lately.
Over the past few years, we've seen a major revival of the Silent Hill franchise, with 2024's Silent Hill 2 remake offering a spectacular reimagining of one of the series' most beloved entries while titles like Silent Hill f and Townfall propel the series forward and seek to redefine what a Silent Hill game can be. Turns out, having so many Silent Hill projects developed at the same time was a deliberate strategy set by Konami, and a way to prove to fans that it's serious about the franchise's future. Speaking to GameSpot at a media roundtable event, Konami producer Motoi Okamoto made it clear that the company views Silent Hill as a major part of its business. https://www.youtube.com/watch?v=Py3_sAx3l_o "The main reason why we decided to have multiple titles in the works--like three games in the works at the same time--was because we wanted to convey to the players that Konami is serious about coming back into the gaming landscape," Okamoto said via a translator. "A part of the strategy behind that was to work on multiple games at once so that we can have an annual release of a new Silent Hill game ever year. That way, players will know that it's not a facade. We're serious about coming back into the gaming space and providing players with new games." The Silent Hill franchise had certainly been on ice for a long time prior to this recent initiative. PT was planned as a teaser for the unreleased Silent Hills game, and following its cancellation, it was nearly a decade before any new Silent Hill games were released. Perhaps Konami is truly making up for lost time, but if its upcoming games are as good as the Silent Hill 2 remake and Silent Hill f, fans have little reason to complain.
It's also "too early" to announce anything. The French Studio behind the award-winning role-playing title Clair Obscur: Expedition 33 has already discussed the idea of a Switch 2 port, so what's the latest update on this? In an interview with Automaton recently , Sandfall Interactive's CEO and creative director Guillaume Broche reiterated how the studio was still "interested" in getting a Nintendo version of the Unreal Engine 5 game up and running. However, it's still "too early" for the team to officially announce or confirm anything. Read the full article on nintendolife.com
More fixes are on the way... Since launching Hades II last year, Supergiant Games has released multiple post-launch updates addressing all sorts of bugs. Following 'Hotfix 4' in June , it's now detailed the game's ' Hotfix 5 ' update for July. This patch is available on PC, and an update for the Switch 1 & 2 versions of the game should follow at some point in the future. Read the full article on nintendolife.com
Australia joins a list of around 50 countries worldwide where GTA Online gambling features are blocked.
Dive into Part 1 next month. Last month, The Pokémon Company announced it would be releasing a paid expansion pass for Pokémon Pokopia in August. Read the full article on nintendolife.com
Mike Flanagan "should soon be moving on to script."
Lightspeed LA, the developer behind Last Sentinel, announced that it’s making a big shift in creative direction that will impact some members of its staff.
It's just getting started. Koei Tecmo has already released multiple titles on the Switch 2, and it likely won't be slowing down any time soon, with the Japanese company reiterating its plans to continue providing strong support for Nintendo's new hardware. This update was shared during Koei Tecmo's latest financial report. As highlighted by Gamebiz , the company will continue to diversify revenue opportunities by offering a mix of major games, mid-range releases, remasters and Switch 2 ports (thanks, Nintendo Everything). Read the full article on nintendolife.com
The sudden ban has Australia join a list of over 50 countries where most Diamond Casino features are unavailable.
Closed network test announced for other platforms. Sega is reviving the Crazy Taxi series in 2027 , and after releasing an announcement trailer last month, it's now shared a new video. This latest Crazy Taxi: World Tour trailer introduces players to the West Coast, where you'll be demolishing sand castles, delivering pizza, and flinging muscle men into the ocean. Read the full article on nintendolife.com
The Spider-Man: Brand New Day director admitted to feeling disappointed when Marvel’s carefully-crafted buildup to Kang the Conqueror didn’t pan out as originally planned.
Score up to 60% off Philips electric shavers at Amazon UK, including big discounts on the Shaver Series 5000, Series 3000X, and OneBlade accessories.
Preorders for the Godzilla Minus One Limited Edition 4K Steelbook are now live on Amazon and Gruv. Secure your 3-disc collector's set before the October release.
An inviting gaming chair without the high dollar price tag
Convenience with a dash of pizazz.
Fans of The Martian will find survival game Sol One suspiciously familiar.
When you start to think about verbs in games, you start to realise how few of them are really at your disposal in most releases. There's only so many features a game can have after all, particularly a 3D one. But for Mike Bithell and his next game Vampirium: 1997, keeping things slim lets him put a new verb in without much hassle. Read more
Booksellers say they're facing a sudden surge of orders for seemingly random rare books—and fear they might be profiting from their destruction.
Lunarium has the atmosphere of Nier with the satisfying action of a soulslike.
It's another one of those days, as Double Fine have announced that they are laying off 23 members of staff. This comes weeks after their split from Xbox that left them independent once more , which also saw South of Midnight developers Compulsion go indie, and State of Decay studio Undead Labs and Senua's Ninja Theory acquired by new, as of yet to be confirmed owners. Read more
Digital Extremes president Sheldon Carter says the studio was worried that Warframe had peaked, but these days it's doing better than ever.
Those itching to take Crazy Taxi: World Tour for a test drive can now sign up for their chance, as developer Sega has announced a multiplayer closed network test. Crazy Taxi: World Tour's closed network test will run September 11-13 in the US. Those interested will need to sign up on the game's website by August 31. The test will be available on all of Crazy Taxi: World Tour's announced platforms (Xbox Series X|S, PC, and PlayStation 5), though Sega states on its website that certain platforms "may have limited participant capacity." The announcement of the network test comes alongside a new trailer highlighting the game's West Coast, a location that will look familiar to fans of Sega's manic driving franchise but will be just one of its playable locations. It is called "World Tour" after all, though Sega has not yet announced additional locales as of yet. https://www.youtube.com/watch?v=XordDIexPAQ Crazy Taxi: World Tour was announced as part of the Xbox Games Showcase in June, with its debut trailer featuring a classic song from the original Crazy Taxi that is most often associated with the series, The Offspring's 'All I Want.' However, Sega quickly found itself in hot water after it was revealed by the game's Steam page that Crazy Taxi: World Tour was made in part with generative AI . A blurb on the Steam page states "We use generative AI as a support tool for developers, aiming to provide better content to our users and enable developers to focus on creative tasks." In a statement to Game Informer, Sega said it used gen AI to develop background assets. Franchise creator Kenji Kanno later defended the studio's use of AI in an interview, stating that the team used gen AI to generate ideas and as a reference, but that actual in-game assets were being created by humans. World Tour will be the first mainline entry in the Crazy Taxi franchise since 2002's Crazy Taxi 3: High Roller, and is slated to release in 2027.
A total of 23 people have been put out of work.
Grand Theft Auto Online players in Australia are no longer able to gamble in the game's Diamond Casino, after Rockstar Games appears to have blocked access in the wake of the Australian government's crackdown on online gambling. Australian players began to report the change on Reddit (via Vice ), as they were no longer able to participate in the various casino games like three card poker, blackjack, roulette, and slots, that were added to GTA Online way back in 2019 as part of the Diamond Casino heist update. This is despite the casino games using fake in-game casino chips and not real money. While players can technically buy the casino chips with real money via microtransactions, there is no way to convert said chips into real-world cash. Players can't even spin the Lucky Wheel, a feature that doesn't use chips and simply gives players free rewards like cars, clothes, and other items. A prominent GTA-focused leaker, Tex2 , later confirmed the change, revealing the game's code had been updated to restrict gambling in the country. https://twitter.com/TexFunz2/status/2082051715680149509?s=20 Australia is far from the first country to see these kinds of restrictions implemented. When the Diamond Casino was added in 2019, there was already a long list of countries where its gambling features were restricted, including Argentina, Poland, Greece, Israel, and more. The frustration here is that Australian players have now suddenly lost access to a feature they've enjoyed for over six years. "Well my fellow Australians it's with a heavy heart we bid farewell to the fun times gambling at the casino as our government has banned the option earlier today," Reddit user Agitated_Boot7803 lamented on Reddit. https://www.reddit.com/r/gtaonline/comments/1v8inzl/gambling_in_the_diamond_casino_is_over/ Another user on the unofficial fansite GTA Forums called the ban "idiotic" and pointed out the hypocrisy of the Australian government still allowing games with loot boxes and pay-to-win systems while simultaneously banning fake-money gambling. "Can't spin a wheel in a video game but gambling ads are fine," GTA Forums user Gauntlet Hellfire said . It's a change that also doesn't bode well for any in-game gambling as part of GTA 6 . Should GTA 6's inevitable online multiplayer mode include a casino, it's likely the games contained within will be banned in Australia and many other countries as well.
Calling all my friends 'taffer' from now on.
As someone that partially grew up by the seaside, I always kind of forget that there are plenty of city folk out there who just haven't experienced the beach. It's a tragedy! Or a blessing, depending on your tolerance for sunburns, and children covered in ice cream, and finding sand in places you didn't even know existed for days on end. So, how about a game that allows you to have a bit of fun in the sun where all you do is build sandcastles in a physics-accurate literal sandbox called (predictably) Sandcastle? Read more
Remasters are good business for video game companies , but don't expect to see BioWare's Dragon Age games getting the same treatment in the future--or possibly, ever. That's according to Dragon Age series producer Mark Darrah, who says that the original trilogy of games likely won't be remastered due to BioWare losing too much institutional knowledge. Speaking to FRVR , Darrah--who was the executive producer on the Dragon Age series--was asked about the possibility of the classic Dragon Age games being remastered, similarly to 2021's Mass Effect: Legendary Edition remaster. The former BioWare employee said that there were plans in place to create a "Champion Edition" remaster that would have included Dragon Age: Origins, Dragon Age 2, and Dragon Age: Inquisition. The first two Dragon Age games ran on enhanced versions of the Aurora engine called Eclipse and Lycium, while the third used DICE's Frostbite engine. Remastering the games would thus require specialist knowledge--knowledge that BioWare no longer has. In comparison, remastering Mass Effect was an easier prospect due to all three games being developed on the Unreal 3 Engine. https://youtu.be/Z-j1zzzKWpo "There is basically no one at BioWare anymore that understands the Aurora Engine," Darrah explained. "So unlike Mass Effect--which is Unreal--there are basically no companies that could help you." That doesn't mean that a Dragon Age trilogy remaster is impossible to make, but Darrah doesn't think that EA in its current state will want to form a "brand-new team" to tackle a project like this. Which would be a pity, as Darrah believes that it could be a commercial success thanks to the impact that Baldur's Gate 3 has had on the fantasy genre. Earlier this month, former Dragon Age lead writer David Gaider also spoke about the franchise and how he believes that it's likely dead , following the poor commercial performance of Dragon Age: The Veilguard. The game failed to meet EA's expectations, and in the aftermath, mass layoffs at BioWare saw only a "core" team left behind to focus on the next Mass Effect game . EA is also preparing to become a private company, as a $55 billion leveraged buyout funded by Saudi Arabia's Public Investment Fund and several other investors is also in the works. If successful, the deal could see EA burdened with $20 billion in debt, and analysts believe that could lead to EA selling off studios like BioWare .
We're just over halfway through the year, but it's one that has already been incredibly fruitful for Capcom thanks to its two marquee releases in 2026. Resident Evil Requiem , the ninth installment in the enduring series, has been both a critical and commercial success, with this latest quarter being no different. Requiem has sold over a million copies this last quarter , bringing the sequel up to over 8 million units sold since its release in February. Perhaps surprisingly, it was also one of the lowest-selling entries in the franchise over this same time period, with the remakes of Resident Evil 2 , 3 , and 4 all selling better. That has helped the franchise reach a colossal 213 million units sold across its history, reaffirming its status as the most lucrative series Capcom manages to date. But while Requiem continues the momentum of a decades-old series, the success of Capcom's newest one, Pragmata , continues to impress. After launching in April this year, Pragmata has sold over 2.5 million copies to date, and was also the best-seller across all of Capcom's portfolio for this quarter. With the hesitation over brand-new properties and the over-reliance on sequels, it's great to see something brand new from Capcom being received so well by players. Elsewhere, Devil May Cry 5 saw nearly 1.3 million sales over the last three months, likely spurred on by the release of the second season of Devil May Cry on Netflix and the game's debut on the Nintendo Switch 2. Monster Hunter World also continues to consistently sell, with just under 800,000 units sold over the same time period. Curiously, however, numbers for Monster Hunter Wilds were not reported during this quarter. Capcom isn't done with the year either. The return of Onimusha is just a few weeks away, with Onimusha: Way of the Sword scheduled to launch on September 4. Beyond that, Capcom has announced its next big remake with Resident Evil Veronica , which is set to reimagine the original Dreamcast classic.
Wizards of the Coast president John Hight is stepping down from the role. As reported by GamesIndustry.biz , a US Securities and Exchange Commission filing from July 27th revealed that Hight will be moving on from the role come September 1st. This doesn't mean he's leaving the company completely, as he'll be shifting into an advisor role. The change in role comes roughly two years after Hight took it in August 2024, and after WOTC owner Hasbro took a $56 million impairment charge last week . Read more
Harder, better, faster, stronger. With Nintendo serving up one of its most anticipated remakes ever later this year with Ocarina of Time on Switch 2 — still "TBA 2026" at the time of writing — we thought it was worth revisiting this article covering every remake in the platform holder's back catalogue, now updated with Star Fox and a couple of others. Remember, you can add your own user rating to any game on the list and potentially alter the ranking, even now. Enjoy! Read the full article on nintendolife.com